//
// time: Fri Apr  5 19:31:27 2002
//
// version: 3.1.2 (format), 4.1.3 (DX)
//
// Message Window:
// window: position = (0.4734,0.0000), size = 0.5156x0.4248
// inaccessible panels:
// inaccessible groups:
//
// panel[0]: position = (0.3109,0.0000), size = 0.6781x0.2646, startup = 1, devstyle = 1
// title: value = Control Panel
//
// workspace: width = 830, height = 500
// layout: snap = 0, width = 50, height = 50, align = NN
//
// interactor Scalar[7]: num_components = 1, value = 1.4 
// component[0]: minimum = 0, maximum = 2, global increment = 0.1, decimal = 2, global continuous = 0
// instance: panel = 0, x = 15, y = 14, style = Stepper, vertical = 1, size = 134x56
// label: value = Subcube size
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[4]: num_components = 1, value = 2.5 
// component[0]: minimum = 1, maximum = 10, global increment = 0.5, decimal = 1, global continuous = 0
// instance: panel = 0, x = 193, y = 13, style = Stepper, vertical = 1, size = 143x56
// label: value = uu reduction factor
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Toggle[2]: num_components = 1, value = 0
// toggle : 0, set = 1, reset = 0
// instance: panel = 0, x = 20, y = 96, style = Toggle, vertical = 0, size = 145x32
// label: value = Show global box
//
// interactor Scalar[5]: num_components = 1, value = 0.26 
// component[0]: minimum = -0.602181, maximum = 0.365228, global increment = 0.01, decimal = 2, global continuous = 0
// instance: panel = 0, x = 617, y = 100, style = Slider, vertical = 1, size = 210x83
// label: value = Density value
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[6]: num_components = 1, value = 0.0 
// component[0]: minimum = 0, maximum = 1, global increment = 0.05, decimal = 2, global continuous = 0
// instance: panel = 0, x = 620, y = 10, style = Slider, vertical = 1, size = 210x83
// label: value = Density: opacity
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[1]: num_components = 1, value = 1.28 
// component[0]: minimum = -0.000107197, maximum = 1.30989, global increment = 0.02, decimal = 2, global continuous = 0
// instance: panel = 0, x = 381, y = 99, style = Slider, vertical = 1, size = 210x83
// label: value = Entropy value
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[8]: num_components = 1, value = 0.6 
// component[0]: minimum = 0, maximum = 1, global increment = 0.05, decimal = 2, global continuous = 0
// instance: panel = 0, x = 380, y = 5, style = Slider, vertical = 1, size = 210x83
// label: value = Entropy: opacity
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Reset[1]: num_components = 1, value = 0
// toggle : 0, set = 1, reset = 0
// instance: panel = 0, x = 196, y = 98, style = Toggle, vertical = 0, size = 138x32
// label: value = Write VRML file
//
// node Image[1]:
// depth: value = 24
// window: position = (0.4727,0.3467), size = 0.5109x0.5117
// input[1]: defaulting = 0, value = "Image_1"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [7.15256e-07 7.15256e-07 7.15256e-07]
// input[6]: defaulting = 0, value = [-1.15607 5.02809 -16.521]
// input[7]: defaulting = 1, value = 5.21617
// input[8]: defaulting = 0, value = 640
// input[9]: defaulting = 0, value = 0.751
// input[10]: defaulting = 0, value = [-0.21205 -0.938953 -0.270927]
// input[11]: defaulting = 0, value = 17.1386
// input[12]: defaulting = 0, value = 1
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 1, value = "none"
// input[16]: defaulting = 1, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[22]: defaulting = 0, value = "White"
// input[29]: defaulting = 0, value = 1
// input[30]: defaulting = 0, value = {"x", "y", "z"}
// input[33]: defaulting = 0, value = 0
// input[36]: defaulting = 0, value = 0
// input[37]: defaulting = 0, value = {"grey85", "grey95", "Black", "Black"}
// input[38]: defaulting = 0, value = {"background", "grid", "ticks", "labels"}
// input[39]: defaulting = 0, value = 0.6
// input[41]: defaulting = 0, value = "rotate"
// internal caching: 1